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Reproducible Build

Reproducible Build

Reproducible (deterministic) builds are a crucial aspect of software development, especially when it comes to troubleshooting errors and crashes. A reproducible build ensures that every time you compile your code, the resulting binary is identical, byte-for-byte, to previous builds, provided the source code and the build environment remain unchanged. This consistency is vital for effective debugging and issue resolution.

When dealing with errors or crashes, it is essential to be able to reproduce the exact conditions under which the problem occurs. If the build process introduces variability—such as different timestamps, random seeds, or environment-dependent data—two builds of the same source code could result in different binaries. This variability complicates the process of identifying the root cause of a problem because it introduces uncertainty about whether the issue lies in the source code or the build artifacts.

In particular to with Avaritia, it is highly recommended to keep reproducible builds in the first line in your build strategy.

Enabling Reproducible Linkage

  • Add /BREPRO to the linker flag.

Saving PDB in symbol server is recommended

When you are building your project, it is recommended to save the PDB files in the symbol server.

References:

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